Unreal Engine Genvid Plugin
The Genvid Plugin is a standard Unreal Engine 4 and 5 plugin which you can drop in your Unreal Engine game and quickly get started with the Genvid MILE SDK.
It provides a few utility routines to help interact with the Genvid
native API. It also provides the necessary code to
perform auto-capture of both audio and video data. Finally, as a
convenience, it automatically calls Genvid_Initialize()
and
Genvid_Terminate()
when the plugin is loaded and unloaded.
It is located at /engine-integration/ue4/Genvid
Important
The Genvid Plugin for Unreal isn’t guaranteed to work with SDK versions older than it. If you’re having any issues using the plugin, verify that you’re using it with a matching or more recent version of the SDK.
Details
GenvidPlugin
Genvid/Source/GenvidPlugin/GenvidPlugin.Build.cs
Needed to integrate the plugin inside the Unreal Engine build process.
Genvid/Source/GenvidPlugin/Public/GenvidPlugin.h
Class defining standard Unreal Engine module interface of the Native API.
Genvid/Source/GenvidPlugin/Private/AutoCaptureUtil.h
Helper Class for setting up auto-capture (Audio & Video).
Genvid/Source/GenvidPlugin/Private/GenvidPlugin.cpp
Implementation of the
GenvidPlugin
class.Genvid/Source/GenvidPlugin/Private/AutoCaptureUtil.cpp
Implementation of the
AutoCaptureUtil
class.Genvid/Source/GenvidPlugin/Private/GenvidPluginPrivatePCH.h
Used for specifying optional precompiled headers for faster compiles.
Unreal Engine Genvid Plugin Activation
Activate the Genvid Plugin from the Unreal Editor Plugins tab. Click to open the tab:
Click on the checkbox Enabled to activate the plugin.
Building the Win32
Platform for Unreal Engine 4.27 and Later
Beginning with Unreal Engine 4.27, Epic Games officially ended the support of the Win32 platform. Previously, the Genvid Unreal Engine Plugin was provided with build target platforms set to Win32 and Win64.
So, by default we set only the Win64 platform. If you want to build for Win32 platform:
Uncomment the code related to the Win32 platform in the
GenvidPlugin.Build.cs
file.Add Win32 in the
WhitelistPlatforms
of theGenvid.uplugin
file.
Play Modes
The Genvid Plugin is compatible with all play modes except for the VR preview mode.
Make sure you activate all the necessary services before testing your application.
See the details section for more information.