1.44.0
Major Fixes and Changes
SDK & Toolbox Installation Split
The SDK and the Toolbox now have separate installers. See the documentation for each for more information.
Removed Unity & Unreal Genvid Editor Window
The Genvid Window containing the SDK Selector has been removed as it caused unintended issues.
Minor Changes and Other Fixes
- [documentation] Corrected the tags of a few metrics in the Metrics documentation page. 
- [sdk] Moved - genvid-sdkinto its own package, with the- SDKand- ConfigurationLoaderclasses.
- [sdk] Disabled the automatic ImGui generation of an ‘imgui.ini’ file which was created in the current directory. 
- [sdk] Twitch and iOS overlay is now functional starting with Twitch player 1.17. 
- [web-sdk] Added the Events API and event components in the public documentation. 
- [web-sdk] Fixed an issue where an unclear message was given when a user gave an invalid event_id in a GET/DELETE /eventsdefs/{event_id} request. 
- [samples] Updated the UT4 copyright. 
- [samples] Fixed an issue where the execution of the installation script ‘python unity.py prepare’ gives no hint that it is expecting an environment variable ‘UNITY_EXE_DIR’ to be defined. 
- [samples] Fixed an error where documentation asked to load an unnecessary file while loading game. 
- [studio] Added Broadcast Settings to Studio UI. 
- [studio] Added Events Components to Studio UI. 
- [ue-plugin] Fixed an issue where no stream appears when using - Genvid Videoin texture- Video Modewith a custom render target texture as- Video Source.
- [genvid-sdk] Added new - SettingsAPIclass to the- genvid.sdkpackage.
- [genvid-sdk] Added new - EventsAPIclass to the- genvid.sdkpackage.
- [unreal] Fixed an issue where the UE Genvid Module was only compiled on Win64. 
- [unreal] Improved - copy-ue4-plugin.py buildby allowing different target platforms.
