1.40.0
Major Fixes and Changes
Unity and Unreal Editor Plugin Deprecation
The Editor plugins for both Unity and Unreal Engine have been removed.
Use the Genvid MILE SDK web interface for the same streaming-service controls as the Editor plugins.
Minor Changes and Other Fixes
[install-toolbox] Fixed an issue where the
install-toolbox.pyscript threw an error when the user asked to fix thePATHenvironment.[toolbox] Fixed an issue where
genvid-sdk-selectwas not found wheninstall-toolbox.pywas run without the scripts path already set.[toolbox] Removed
BINDIRfrom the environment variables.[toolbox] Added new
genvid-sdk-selectscript to manage the default SDK installation used by the Python Toolbox.[toolbox] Improved the layout of the Toolbox configuration files by moving them under
bastion-services. See the upgrade notes for more details.[toolbox] Fixed an issue where the command scripts were not responding when the user were pressing
Ctrl-Cor equivalent.[installer] Upgraded NSIS Installer from 3.06 to 3.08.
[samples] Fixed an issue where some samples scripts were not using the right cluster ID after
GENVID_CLUSTER_IDis set.[studio] Improved Studio by returning the full schema instead of just the schema name when determining the presence of services configuration.
[unity] Fixed an issue preventing the Unity packaging script and the Unity cube sample script from finding Unity versions 2019+.
[unity] Fixed an issue where the Unity Genvid Window would spam GUI errors when opened.
[unity] Removed the UnityEditor package from the Genvid Unity packages.
[Unreal] Removed the GenvidEditor plugin from the Genvid Unreal plugins.
[cluster-api] Fixed an issue where services with dependencies refuse to start when one instance of the service is not healthy while other instances are.
[component] Removed
ARTIFACTS_DIRfromgenvid.toolbox.BaseTool.