1.44.0
Major Fixes and Changes
SDK & Toolbox Installation Split
The SDK and the Toolbox now have separate installers. See the documentation for each for more information.
Removed Unity & Unreal Genvid Editor Window
The Genvid Window containing the SDK Selector has been removed as it caused unintended issues.
Minor Changes and Other Fixes
[documentation] Corrected the tags of a few metrics in the Metrics documentation page.
[sdk] Moved
genvid-sdkinto its own package, with theSDKandConfigurationLoaderclasses.[sdk] Disabled the automatic ImGui generation of an ‘imgui.ini’ file which was created in the current directory.
[sdk] Twitch and iOS overlay is now functional starting with Twitch player 1.17.
[web-sdk] Added the Events API and event components in the public documentation.
[web-sdk] Fixed an issue where an unclear message was given when a user gave an invalid event_id in a GET/DELETE /eventsdefs/{event_id} request.
[samples] Updated the UT4 copyright.
[samples] Fixed an issue where the execution of the installation script ‘python unity.py prepare’ gives no hint that it is expecting an environment variable ‘UNITY_EXE_DIR’ to be defined.
[samples] Fixed an error where documentation asked to load an unnecessary file while loading game.
[studio] Added Broadcast Settings to Studio UI.
[studio] Added Events Components to Studio UI.
[ue-plugin] Fixed an issue where no stream appears when using
Genvid Videoin textureVideo Modewith a custom render target texture asVideo Source.[genvid-sdk] Added new
SettingsAPIclass to thegenvid.sdkpackage.[genvid-sdk] Added new
EventsAPIclass to thegenvid.sdkpackage.[unreal] Fixed an issue where the UE Genvid Module was only compiled on Win64.
[unreal] Improved
copy-ue4-plugin.py buildby allowing different target platforms.